Positive+and+Negative+Attribute+Chart


 * ~ **Toy Analysis Bank** ||~  ||~   ||~   ||
 * **Name of Toy or Game** || **Positive Attributes of the Toy** || **Negative Attributes of the Toy** || **Problem Solving Ideas to Improve the Toy** ||
 * **Lego** || take them apart/put together || small pieces that could be swallowed- tailor our audiences || different size Legos for age groups ||
 * || make all sorts of things || hard to unsnap ||  ||
 * || use creativity and imagination || lose pieces easily ||  ||
 * || design booklet || some are very pricey || make less expensive ||
 * || doesn't break easily || little kids can choke on pieces. ||  ||
 * || many different pieces to build with || lego sets can get boring after building, taking apart, building, etc. so to keep doing new things you need to get more lego sets. || making sets that have several things to build ||
 * || is great for creativity ||  ||   ||
 * || wide variety of lego sets. ||  ||   ||
 * **Wowwee Joebot** || talks || amount of TV time (screen time) for kids- if kids choose to use with the TV ||  ||
 * || moves smoothly || uses 6 AA batteries ( battery life) ||  ||
 * || sense obstacles || fragile- wires ||  ||
 * || voice commands || price tag- $80.00 ||  ||
 * || joystick commands (or a basic tv remote) || not a large target audience- age and gender limited ||  ||
 * || comical ||  ||   ||
 * || interactive ||  ||   ||
 * **Hot Wheels Color Shifters** || put in cold water- change the color or its hue || target audience can not be for preschool or babies because of size- limited target audience ||  ||
 * || put in warm water- changes back to the color || hard to get- availability ||  ||
 * || can possibly be two types of cars in one- race car and police car ||  ||   ||
 * || unlikely to fall apart ||  ||   ||
 * || cheap- 2 for $ 3.00 ( one matchbox car cost $2.50) ||  ||   ||
 * **Dragonalogy** || lasts long. || hard to set up, to put away, big board. || make game smaller ||
 * || takes focus and memory || lots of small pieces, young kids can choke on pieces ||  ||
 * || complex, always something new. || so long to set up, time consuming ||  ||
 * ||  || very complex, hard to learn ||   ||
 * **Life** ||  ||   ||   ||
 * **battleship** || because its competitive || it can be extremely frustrating if you can't find the location of the ship || the other person could give you a small hint and try to not give the locations away of their battleships ||
 * || it is a game of chance || too easy to cheat || use tech. to make it harder to cheat ||
 * || medium time consumption || too easy to lose pieces || make it electronic ||
 * || doesn't requieraer batteriesesse || two players || add more fleets of ships to be on one team ||
 * || easy to set up || unrealistic || add move tech add more moves and make it a bit more strategic ||
 * **battleship** || because its competitive || it can be extremely frustrating if you can't find the location of the ship || the other person could give you a small hint and try to not give the locations away of their battleships ||
 * || it is a game of chance || too easy to cheat || use tech. to make it harder to cheat ||
 * || medium time consumption || too easy to lose pieces || make it electronic ||
 * || doesn't requieraer batteriesesse || two players || add more fleets of ships to be on one team ||
 * || easy to set up || unrealistic || add move tech add more moves and make it a bit more strategic ||